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.NET Framework / Re: [C#] Thread Safe Random and CryptoRandom
« on: February 02, 2016, 04:51:36 PM »
You can use something like this to make static methods testable: http://urasandesu.github.io/Prig/
It's not always ideal, but actually quite good it exists for those cases that you really need it.

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Reverse Engineering / Re: [?-HELP] Reverse enginering
« on: January 30, 2016, 04:18:58 AM »
I recommend studying code patterns and what they are translated into assembly. Then you can try tackling some crackmes.

As a beginner you can also start a bit  more high-level with practicing reverse engineering. Decompiling a dotnet or java application for example.

For dotnet you can use ILSpy for example and decompile to C# and MSIL (MSIL is more or less the assembler code of a virtually emulated dotnet CPU). Studying the difference between code you wrote yourself, the reversed/decompiled C# version and the MSIL version can give you a good start in understanding code patterns and how they would look when you reverse engineer them in a low level language.

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Game Hacking, Modding & Discussing / Re: Game from your childhood
« on: January 29, 2016, 02:17:44 AM »
Since I had an MSX computer in the days, all I can say about this is:
Any Konami games but especially the Nemesis2, Salamander. Metal Gear and Metal Gear 2: Solid Snake

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