EvilZone
Programming and Scripting => Projects and Discussion => Topic started by: Code.Illusionist on May 29, 2013, 10:40:10 PM
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Hello there Evilzone members. The main reason why I ask you guys this is because I have that feeling you know a lot about IT. Soo, the question is quite simple. How game programming work? What people learn to do such a things. Just to let you know, I am not idiot to think that I can do huge advanced proffesional games alone. Just, I am curious, how those things work? What I need to learn? It's ok if someone flame me I am noob for asking questions like this, go ahead, but if someone want to give me interesting answer, I am more then happy to hear that. Thanks in advanced. :)
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I was thinking about writing a couple of paragraphs and try and give you a basic idea but seriously, this can be googled and you'll find many sites with explanations.
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I was thinking about writing a couple of paragraphs and try and give you a basic idea but seriously, this can be googled and you'll find many sites with explanations.
Will do sir. I know, I am lazy as fuck. Just was curious what you have as advice to start with, to get known with. But will google as well. :) Btw, thanks for reply.
Btw, for anyone who read this post in future, and seek for same answer i found this amazing article: [size=78%]http://www.gamasutra.com/blogs/TommyRefenes/20130107/184432/ (http://www.gamasutra.com/blogs/TommyRefenes/20130107/184432/)[/size]
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Read up on OpenGL, OpenAl, DirectX, and game engines. Basically to program games you need both logic and graphics programming. I'd start with OpenGL or DirectX and stick with one for a while and use that for game programming (after of course, learning to program logic in C or C++)